Film Friday: The Mercenary Model

Like recruiting a band of freedom fighters, a company can commission a handful of different filmmakers to generate original content for a single narrative or non-narrative campaign unified by theme, message, dialogue or genre. By recruiting several auteurs to produce independent work, the company reduces brand risk by investing in multiple creative visions to satisfy one campaign. Odds are much higher that at least one of the dissimilar campaign videos will be successful online.  As an added bonus, mercenary campaigns serve as strong breeding pools for discovering fresh directorial talent.

When pitting filmmakers against each other, it is much easier to negotiate competitive production budgets. Depending on the complexity of the campaign and nature of material, a brand could easily generate five pieces of content for the going price of one 30-second industry commercial. If your filmmakers are chosen through film school or a public competition online, you can offer as little as $1,000 budgets to each. Run productions concurrently and you can collect all of that content very quickly.

Coca-Cola has been doing this for 13 years through their Refreshing Filmmaker Awards. As another legitimate example, Philips commissioned RSA (Ridley Scott Associates filmmaker group) to shoot five short films using the same dialogue to promote their Ambilight Cinema Television. Five different directors produced radically different content and drove strong traffic to the brand.  Carl Erik Rinsch’s film, “The Gift,” even sparked a studio bidding war.

As with crowdsourcing, trusting outsiders to produce video content could potentially compromise your company image. Thankfully, you are in control of your own brand – do not release the videos if they fail to satisfy your needs. Either way, it’s worth the experiment. Young, ambitious filmmakers like 5 Second Films could bring a lot to your campaign if you award them the freedom to do so.

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Film Friday: The Key to Becoming a Successful Director

Writing a screenplay, filming shorts, building a reel, exhibiting talent and advertising yourself as a “director” are NOT enough. Film is a collaborative art and it takes a strong core team. The key to becoming a successful film director (or any key-level position) is to surround yourself with talented people who can only see you as a director.

True for any profession – surround yourself with people who believe in your dreams. Family and significant others are a good start, but you need professionals who can support you and your vision. Convince the industry you are best at doing one thing above all else.

I have mentioned this before, but it has to do with portrayal. If people see you as a good assistant, they will only see you as a good assistant. Best camera operator in town? Good luck getting calls for anything else. If your agent values you as a writer, hard chance earning a push toward the big chair. Show everyone you are a good director, and they will only see you as a good director.

Start on your level. It is far easier and more effective to prove it to peers who will recommend you than to a studio executive with your reel or a script. Your network is your net worth. A friend’s “I know this great director” is far more accelerating than “I know this talented guy who is working at an agency.” If your friends don’t title you a director, no one will.

Best to build your team on level, too. You need at bare minimum a producer, director of photography, production designer, sound designer and editor who can vouch for you. Part of your marketability as a director are the talented chaps you have in tow.

If you are not building relationships with collaborators, getting constant practice or stuck working a 60-hour week, I strongly encourage you to quit your mediocre day job and get busy because you are wasting time. Don’t tell people you are a director, be a director. The only person who will believe your lie is you, unless of course your lie comes true.

Share this with peers you believe in and encourage them with your vote of confidence. Success in collaboration is a two-way street.

Film Friday: The Project Triangle

Project TriangleThe Project Triangle concept was first conceived in the engineering world and has helped me navigate countless managerial decisions in Hollywood. For those not familiar, the Project Triangle rules that you can only pick two of the three: Good, Fast or Cheap.

The logic makes sense and can help you rapidly prioritize through difficult, urgent decisions. In film, there are many – especially as a studio executive, producer, or coordinator.

If you want quality work done quickly, you cannot expect things to be cheap. Talented artists who can move fast without missing a beat are extremely rare and therefore extremely expensive. Want a Director of Photography who can make 45 setups a day look like Leibovitz? Start at $3,000 per day. 3D conversion of a feature film in 45 days? $12-15 Million base.

If you want the project resolved promptly and to cut costs, do not expect top-notch work. Running and gunning a show with cheap labor opens the door for creative and technical mistakes. Many independent films do not gain traction because they simply lack the resources and time to reach distributable or marketable quality. Entire companies like The Asylum have embraced mediocre output to sustain business and cut substantial costs.

If you want to win awards and save money, be prepared to wait a very long time. If you are lucky, the material is strong enough to inspire great talent for scale cost – but you have to work around their schedules. Everyone needs to pay the bills – and my pro bono contribution to your breakout short will take the back seat to my full-time job. Sorry.

I think you can accomplish all three triangle points in one project, but most likely as a weekend passion project or a random conceptual twist of genius. Very rarely, great work is created in little time with no money. As an administrator or producer, you cannot bank on that roll of the dice.

Be prepared for only two of the three; hope for the third.

Film Friday: How to Listen to Your Audience Online

In digital filmmaking, you have many tools at your disposal to help better-understand the work you create.  The Internet offers an unparalleled platform for distribution and audience feedback. It is easier than ever for audiences to actively and passively communicate what works and does not work about your film.

A under-utilized and invaluable tool for filmmakers looking to grow through their body of work is YouTube Hot Spots (available in the insight section for “My Videos”). These graphs map audience attention to your videos throughout their duration by tracking drop-out rates, mouse clicks and rewinds. You are able to pinpoint moments in your video that are more or less successful than others.

A year ago, I posted a comedy music video called Cocaine Crazy. While it only has 8,000 hits, those impressions shaped an extremely informative portrait of successful and unsuccessful aspects of the video.

 Cocaine Crazy Hot Spots

  • The opening skit was the least successful attention grabber (a large mistake considering the opening is key to hooking web audiences from frame one).
  • The choruses became redundant as the video went on (except for the second half of the third chorus when cocaine started to fly everywhere).
  • The joke and rhyme-packed verses anchored the video and had high rewind power.

Self analysis is invaluable. No where else have I seen a tool that can tell you when moments are dragging, redundant, funny, not funny or downright failures. More often than not, this data will merely support intuition. But in a few instances in my career, this data has redefined major structural changes to development material.

Pay attention to your audience.

Film Friday: How to Enhance Jokes in the Editing Room

It’s time I start a weekly blog series – lessons from my experiences in the film industry. We can call it “Film Fridays.”

I’ve been in and out of the cutting room for the last five weeks on our latest web series, Talent.  Every time I oversee editorial on a new project, I learn a lot.

Lately, we spent a big chunk of time tweaking scenes for comedy. Now, I have never been a funny man. I guess I missed the comedy gene my brother inherited. After weeks of shifting edits here and trimming shots there, I have a much better understanding of the temporal mechanics of comedy – at least in the motion picture form.

Want your joke to play better on screen?  Try letting it breathe.

Comedians pause after they deliver a funny line. They don’t pause to wait for the audience to stop laughing; they pause to illicit laughter in the first place.  Watch Australian comic Steve Hughes.

The same tactic works on screen. After a punchline, leave some air – make sure there’s a moment without dialogue, without busy sound effects, and without domineering score notes. Your viewers need time to process and react. If you cut to the next line of dialogue immediately, your audience might not have time enough to think the joke is funny. A loud sound effect or music cue following the punchline will compete with laughter, or worse, deny laughter altogether.

It is frustrating when an audience’s laughter drowns out the dialogue that follows. Information is lost and you feel like you missed something. But I can’t blame the audience for being loud; I usually blame the filmmaker for not understanding the moment he or she created.

Air is not a magical cure-all for comedy – the joke still needs to be funny. But air can help you preserve a joke. And if you’re lucky, enough air can create an awkward silence that twists a lame beat into a funny one. You have to try it to find out.

I suspect the air trick works in other forms of comedy as well.

Seven Stages of Film Production

During the production of “Hollywood Is Like High School With Money,” the following list was posted by our Second Assistant Director outside her production trailer door:

Seven Stages of Film Production

  1. Wild Enthusiasm
  2. Total Confusion
  3. Utter Despair
  4. Search for the Guilty
  5. Persecution of the Innocent
  6. Promotion of the Incompetent
  7. Distribution of T-Shirts