Valve, the company famous for the Half Life, Portal and Left for Dead game series, is a rare gem indeed. From top to bottom, Valve prides itself on not having managers. Financed personally, the founders never had anyone else to answer to (except, of course, their customers). Within the organization, employees live and breathe a “flat” mantra – everyone is equal and autonomous. Teams form organically without assignments, no one serves anyone else, peers measure performance and everyone ranks each other for salary bumps. While somewhat anarchistic and inefficient, this chaotic and creative environment continues to birth instant classics. Valve releases nothing until it’s perfect. While this may sound idyllic and utopian, it’s actually working for them. I encourage you to read Valve’s Handbook for New Employees to learn more. Can this model apply to other organizations and industries?