Vision = Faith

You cannot call yourself a visionary if you need to see it to believe it. At that point, you’re just a spectator. Can you really see the possibilities? Do you really believe in it? It takes a lot of dedication and persistence to reach a point where you can qualify the vision. To get that far, the goal needs to be clear and indisputable to all parties invested. You need to understand the vision and believe wholeheartedly in it. You need to have faith that you are on the right path.

Protest

I keep my mouth shut and seldom declare my stance on tabled issues in public. I avoid stirring the pot for the sake of it and do what I can to preserve my nonpartisan relationships. But when it comes to legislation or executive decisions that may invariably keep my mouth shut against my will, I speak up.

I learned a lot from Hollywood in the five years that I studied and worked in Los Angeles. I respect and support the industry’s need to fight piracy. To produce and spread content on a sustainable scale requires considerable revenue chains that dare not waver. Due largely to the size of teams necessary to complete them, films will always be expensive to produce. Losing control of your content – and thereby losing the ability to recoup costs on your production – is a huge issue and must be curtailed.

That said, I do not respect Hollywood’s conservative grapple-hold on content in an antiquated scarcity model. While the studios contend that they make more by staggering the release of a film across all mediums, these rigid exhibition windows from theater to home regularly deprive hungry consumers of content they want to consume. The Hollywood release model is effectively inspiring piracy – not because people want to maliciously destroy the industry, but because people want to consume content and cannot do so when and where they want. Street vendors in the third world do not sell ripped DVDs as an attack on studios or because tickets are too expensive; they do it because Hollywood failed to make the content available in their market. Contemporary piracy stems more from accessibility issues than anything else. Hollywood is utterly failing to provide. By holding product close to the chest, the entertainment industry is failing to reach customers, scale brands at the contemporary pace necessary to survive, and collect the money of eager and willing fans. The media industry is killing itself. They need no help from pirates.

Out of desperation and a lazy aversion to change, entertainment turned to lobbyists to craft a bill that would effectively give our government the power to censor or shut down websites. There are constitutional ways to fight piracy; the Stop Online Piracy and Protect Intellectual Property Acts are not it. To learn more about the bills, I encourage you to watch this video.

Tomorrow between 5am and 5pm MST, I will join many Internet companies – including Wikipedia and Google – in protesting these bills by shutting down my site. You will not be able to read my blog.

Under the First Amendment, we have the right to contest any act abridging the freedom of speech. We have the freedom to protest and stand up for our rights. Do not dismiss protests as mass whining or vanity noise. Without protest and public forums for opinion, women would not have the right to vote and many of us would still own slaves. Do not take the freedom of expression lightly. Celebrate your voice at every possible turn. Use it when you can.

The Ugly Path to Beautiful Design

Design is difficult. Perfectionists want to nitpick until they are blue in the face. Most never finish satisfied. The few who feel they got it just right invariably get torn apart by the public or by passing time. Burdened by stress herein, many never finish at all.

Beautiful design seldom comes from a single stroke or first draft. It takes iteration upon iteration to arrive at success. The path to creating widely accepted design depends entirely on feedback. No single designer wields a universal sensibility, so each design must be put to the test.

No matter how focused or specific your target audience is, you have no way to inherently know how to approach the look and feel of your creation until you drop your pants and present it.

Put out something ugly first so people can call it ugly and help you define what pretty is. Listen to the criticism carefully and identify the common taste denominator woven throughout your core audience. Without compromising your vision, steer work in that direction. Before long, your audience, you, and your design may find common ground.

Predictably Unpredictable

You can always count on true artists to surprise you. With a sense of regularity, the greats always deliver the same quality with a different twist. The same gets old, so it’s important to keep things fresh. We put less stock in sequels that merely re-deliver the original and our hearts into sequels that reinvent the wheel. We come to trust creators that, in any other forum, would not be trusted. And we always look forward to the next trick.

Want to be great? Learn to surprise audiences on a regular schedule.

Product First, Everything Else Second

Why try to market, organize a business for, or sell a product if your product doesn’t even exist yet? I’ve been guilty of this a thousand times: recognize a great idea, get excited, and run outside to get everything off the ground. I’ve filed Limited Liability Corporations, printed posters, made announcements, and tried to raise money – for projects that hardly even made it on paper.

There are several problems with this. First, you’re spending a ton of time doing work that is not relevant until you have something to show for it. Time spent on “extras” means time not spent developing great content, executing ideas, and bringing your vision to life. Product is at the core of every great business and must come first (pray tell me one organism that grows from the shell inward?).

Moreover, the execution of ideas seldom aligns with the vision outlined in the first place. After facing obstacles and discovering new approaches to the same problem, the end result may look or feel nothing like the thing you set out to build. Any time you spend marketing, filing papers, and chasing investor deals for your project before you realize it will most likely be a complete waste of time. There will be a major disconnect between the core and the shell trying to promote it. Everything you did outside the lab will be invalidated by the discoveries within.

If you don’t have a product or story to tell, nothing else matters. Forget all the extra bullshit and get to the real work.

Do Not Charge Fans You Haven’t Earned Yet

I will not pay for your album without hearing it first. I will not buy your book without reading a good chunk of it. I will not spend a dime until I know that it will be a good use of my time. And I’m not alone in this anymore. There’s far too much noise fighting for audience money these days. To stand out, you need to be really talented and really clever. Reviews and popular consensus can help you reach the top. But you have to catch the attention of the people first.

The loyalty of fans goes a long way. I will, however, support artists and brands that have earned my trust over time. I do not think twice before paying for a Sam Mendes film, a Black Keys album, or a Legend of Zelda video game. Over the years, these names have consistently won my affection. But I didn’t pay for them at first. I saw my first Sam Mendes film in a class, heard my first Black Keys song in my brother’s car, and played my first Zelda game in a friend’s basement. Their talent and quality converted me alone. I became a loyal fan for life. The idea of curating loyal fans is not new or revolutionary. Brands as strong as Apple, In-N-Out Burger, and Pixar learned this very early on.

Creating brilliant products is not enough. The challenge is to convert freeloading bystanders into fans willing to pay. The trick is to acknowledge that fans won’t pay for you until you earn their trust. Therefore, the most effective way to develop a following early on is to share your work far and wide for free. Give great content away and audiences will thank you for it. When you have enough fans to scale your brand, start monetizing. Watch the loyalty role in.

The Age of Calling Bluffs

With access to the entire information landscape through the Internet, access to public opinion has accelerated tenfold. While this accessibility may constitute a deep saturation of noise, one very exciting trend is evolving out of it: audiences are far less susceptible to clever marketing tricks and far more in tune with quality content. Audiences can smell turds. No longer can clever movie trailers, print agendas, or viral campaigns smooth out rough edges and scale a property. Produce bad content with good marketing, and audiences will call your bluff. You will lose.

The key to success on the horizon rests firmly in quality content. No shortcuts anymore, only good ideas. Your work can pierce the noise with a strong and honest idea at its heart. If you are good enough, people will love and promote you for it. Focus all your money and attention on producing quality work.

As for marketing your content? Inspire true fans to do that for you. Be wary of spending a lot of money on marketing in this climate – the people may assume you are polishing a turd.

Disruption Needs No Permission

Want to change things? Do not ask for permission; no one will give it to you. Few people like change. So all you can do is start without permission. Napster built traction and changed the music industry forever by ignoring the elephant in the room. Today’s positively connoted industry term “disrupt” came largely from the progressive impact Napster had on the entertainment business. If you truly want to change things, you need to break them first. Cause trouble. Challenge the odds. Take your chances. Stand up to the big guys. At the end of the day, it is easier to ask forgiveness than permission (perhaps riddled with expensive lawsuits, but worthwhile and noble nonetheless).

Webocracy (The Path to Fixing Our Government)

We can no longer blame it on Gen-Y pessimism alone: the American public has fallen out of favor with the United States Government. With the public approval rating of Congress down to 9%, there is an impending need for overhaul. Legislation is wrought with wasted time, private interests, and partisanship. More critically, the legislative process no longer moves as fast as the systems it governs. The business and technology landscapes are changing so fast that no bill can keep up. And they are changing due in a very large part to the same platform we need to embrace to optimize our nation: the Internet.

Albert Wenger inspires me with his thoughts on Wikipedia, Occupy Wall Street, and the Possibility of an Open Congress (I’ve been enjoying Albert’s blog – for tech lovers out there, I encourage you to keep up with it). I think the idea of an “open-sourced government” is very romantic and worth exploring. The thought of communities online authoring bills together through an iterative platform like Wikipedia or Google Docs sends shivers up my spine. Nothing could be more true to democracy than millions of people collaborating together on the laws that govern them. Online, everyone can have a voice. Money, class, race, and stature play negligible roles. Everyone can work together and focus on the job at hand. Everyone can work together for the common good. I want to see a community online like that. I want to be a part of it. I want to have input. A multiple choice ballet is not enough anymore. It’s time to migrate the future of our nation forward. It’s time to build a Webocracy.

Outside Congress and legislation, does anyone else have other ideas for open-sourcing different aspects of our government?

Goodbye, Los Angeles

Dear friends, I am taking a long break from Los Angeles. By the end of this week, I will no longer live in this city. My drive to help shape the web has inspired me to relocate to a city with greater density in the technology sector. With my passion for the Internet and ambition to smooth it into the future of the entertainment industry, It finally makes professional sense for me to move on. Moreover, I have resolved on a personal level to pursue a complete change of pace. I am young, have little to lose, and eager to explore the world outside Hollywood. I need to mix life up a little to challenge myself and grow.

After leaving Alloy Entertainment, my time filled with personal projects, rest, interviews, the exploration of Los Angeles, and time with friends. Last night, we threw a little going away party and had a blast. I have made so many great friends here over the last five years and desperately love you all. Please embrace the marvels of modern technology to stay in touch!